©️ 2025 Bea Chin

Work

MabuhayAir

NYID

Cocoon

RIT Marketing

For Fun

Illustration

3D Modeling

Animation

About

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Cocoon

Cocoon is an interactive installation that transforms surrounding walls into immersive, customizable environments. The project began as my senior capstone in Spring 2024 at Rochester Institute of Technology, developed collaboratively by a team of New Media Interactive Development students and New Media Design students (including myself!). Together, we combined our skills to craft an engaging experience that invites people to step beyond the everyday and into a vibrant, colorful world.

Check out our project website to learn more!

Team

Designers

Bea Chin

Mijyo Sasaki

Kyra Higgins

Kayla Krurnowski

Nolan Merritt

Abraham Mathews

Terrence Kidman

Developers

Olivia Lewis

Jordan Reeves

Raine Taber

Timeline

16 weeks

Tools

Adobe Illustrator

Figma

Categories

graphic Design

Onboarding Demo Reel

Contributions

Main Roles

Illustrator, Graphic Designer

Introduction - Bedroom Scene

Trapped in a colorless universe, users are transported to a children’s bedroom and given three options that will take them to different worlds.

Oasis Scene

One of the worlds audiences have the option of exploring is the Oasis. It was the first world we decided to bring to life and I stepped in to build the background environment that helped to establish the overall art style across the other worlds. Below are the different versions I created that evolved into the final outcome.

Version 1

Version 2

Version 3

Version 4

Asset Illustrations

Along with creating the Bedroom and Oasis scenes, I worked on a number of assets that users see throughout the project across all the worlds.

Work

For Fun

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