
©️ 2025 Bea Chin
Work
MabuhayAir
NYID
Cocoon
RIT Marketing
For Fun
Illustration
3D Modeling
Animation
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Cocoon
Cocoon is an interactive installation that transforms surrounding walls into immersive, customizable environments. The project began as my senior capstone in Spring 2024 at Rochester Institute of Technology, developed collaboratively by a team of New Media Interactive Development students and New Media Design students (including myself!). Together, we combined our skills to craft an engaging experience that invites people to step beyond the everyday and into a vibrant, colorful world.
Check out our project website to learn more!
Team
Designers
Bea Chin
Mijyo Sasaki
Kyra Higgins
Kayla Krurnowski
Nolan Merritt
Abraham Mathews
Terrence Kidman
Developers
Olivia Lewis
Jordan Reeves
Raine Taber
Timeline
16 weeks
Tools
Adobe Illustrator
Figma
Categories
graphic Design
Onboarding Demo Reel
Contributions
Main Roles
Illustrator, Graphic Designer
Introduction - Bedroom Scene
Trapped in a colorless universe, users are transported to a children’s bedroom and given three options that will take them to different worlds.

Oasis Scene
One of the worlds audiences have the option of exploring is the Oasis. It was the first world we decided to bring to life and I stepped in to build the background environment that helped to establish the overall art style across the other worlds. Below are the different versions I created that evolved into the final outcome.

Version 1

Version 2

Version 3

Version 4
Asset Illustrations
Along with creating the Bedroom and Oasis scenes, I worked on a number of assets that users see throughout the project across all the worlds.

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